

In some cases, it's best to match the Pet's class to its special bonus in other cases, it isn't.Ī Pet that you plan to use primarily in campaigns (e.g. For example, the Rabbit gets a damage bonus if it's a Mage. Some Pets get an additional bonus if you evolve them into a particular class. At class level 10, it also reduces damage taken by 1% per class level to a max of 50%. The heal is equal to 10 + your attack * (Class level * 0.2).

They can also attack 3 enemies + 5% per class level.
#Idling to rule the gods pets best class full
Mage - Attacks multiple enemies per turn and does full damage from the back row.It has a 3% increase to defense per class level and has a 50% chance to take damage for another pet. Defender - Shields other Pets in the party and can take a lot of damage.Also increases damage done by non-mages by 1% per class level when in dungeons. Creation speed and quality increases by 2% per class level. Blacksmith - Forge equipment your Pets can equip.+5% damage to single targets per class level Assassin - Deal increased damage to single targets.The speed increases by 2% per class level. Alchemist - Refine Materials from dungeons into higher tiers or consumables.This can be increased through Walking Sticks. Adventurer - Gives bonus to all regular Pet Campaigns.Evolution gives your Pets a new look, and lets you select a class. For example, a Pet may have normal level 1020, dungeon level 10, and class level 13.Īs you gather materials and fulfill special conditions you can also evolve your Pets, making them more useful in dungeons (or elsewhere). These levels are independent of its normal stats and level. If your exploration reaches Depth 3, the Depth 3 boss will be encountered in the 30th room overall (7 hours and 30 minutes).Įach Pet has a separate dungeon level (and experience points) and class level (and experience points). If your exploration reaches Depth 2 or beyond, the Depth 2 boss will be encountered in the 16th room overall (4 hours). So, the shortest possible Dungeon trip that will reach Depth 2 is 7 rooms (an hour and 45 minutes), which will consist of 5 regular Depth 1 rooms, a Depth 1 Boss fight, and a single Depth 2 room. If you choose to explore Depth 2 or Depth 3, be aware that your Pets must travel through Depth 1 to get to Depth 2, and through Depth 2 to reach Depth 3. If your exploration is 6 rooms (90 minutes) or longer, the 6th room will be a Depth 1 Boss fight. Explorers are advised to stick to Depth 1 until they feel confident against Depth 1 with the Difficulty setting at maximum.Įvery 15 minutes of exploration lets your Pets explore 1 room of a Dungeon. Depth 2 is substantially more challenging than Depth 1, and Depth 3 is much more difficult than Depth 2. Other Dungeons can be attempted when your party is around level 10.Įach Dungeon other than the Newbie Ground has 3 Depth levels. When you're just starting out it's best to start at the Newbie Ground until your Pets gain some Dungeon Experience Levels. You may also select extra difficulty (monsters have higher stats and give more experience, with a higher chance of drops). You may select which dungeon, how deep to go, and how long to explore (with a duration of 15 minutes per room to 12 hours). Pets in the front row get attacked more often Pets in the back row (except Mages) deal less damage.Įach party can be sent into one Dungeon at a time. Parties consist of up to 6 of your Pets, organized in two rows of up to 3 Pets each. Pets who are in a party may not go on campaigns, even if that party is currently idle. Additional party slots may be purchased for 300k pet stones, 2000 of each gem, or 1000/1500 challenge points. By default, you may only have one party at a time.

Pets must be organized into parties which explore a dungeon as a group. See the Pet Evolution and Class section for details. Pets may also be evolved into Adventurers, which gain bonuses to all campaigns. See the Dungeon Drops section for details. Some of these rewards include god power, pet stones, pet growth increases, and extra crafting resources. Pets who are exploring a dungeon can also encounter various events which give permanent rewards, depending on the dungeon.

Walking sticks and their upgrades grant a bonus to all campaigns. Pet equipment improves Pet dungeon stats, and also improves your God's stats (player attack, player HP, player Mystic, build speed and creation speed). Pets can gather resources and craft them into weapons, armor and accessories, which they can equip.
